Unity Integration
in progress
mobile pupil
HMD-Eyes, but complete :)
with support for:
- real time gaze mapping
- screen grabbing
- post-hoc calibration adjustment
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M
Marc Tonsen (Pupil Labs)
in progress
M
Marc Tonsen (Pupil Labs)
planned
This is something we have been planning already!
Work on real-time gaze mapping will soon commence!
With screen grabbing I imagine you mean the ability to record the content on the VR screens?
mobile pupil
Marc Tonsen (Pupil Labs): Yes. Or, frame casting, as you have put it in the past. I'm also hopeful for post-hoc gaze recalibration. You guys never really finished that part of the pipeline for HMD-Eyes. This is essential for collecting research data. It's because of this that, from what I can tell, most of the HMD integrations you have sold to my colleagues in academia are sitting on lab shelves.